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長沼 大樹(Hiroki Naganuma)のプロフィール写真

長沼 大樹 / Hiroki Naganuma

Research Engineer (Deep Learning Software Engineer), NVIDIA · Convergence for High-Efficiency Formulations (CHEF)

長沼 大樹 (Hiroki Naganuma) は NVIDIA の Research Engineer (Deep Learning Software Engineer) です。2026 年 10 月より慶應義塾大学の Visiting Assistant Professor を兼任します。大規模最適化、分散深層学習、大規模言語モデルの効率的な学習に取り組んでいます。

博士論文: Toward Efficient and Scalable Optimization: Theoretical Insights and Practical Challenges

hiroki11x@gmail.com · ORCID · Google Scholar · researchmap · J-GLOBAL

研究分野

研究概要と関連論文

主要・最新論文

  1. From Inner Randomness to Outer Stability — Under Review (2026)
  2. Generalization Measures under Controlled Covariate Shift: A Regime-Aware Benchmark — TMLR 2026 (2026)
  3. Adaptive Batch Sizes Using Non-Euclidean Gradient Noise Scales for Stochastic Sign and Spectral Descent — ICML 2026 (2026)
  4. What do near-optimal learning rate schedules look like? — TMLR 2026 (2026)
  5. Which Geometry on Which Layer? A Principled Criterion for Mixed-Optimizer Training — Under Review (2026)
  6. Orth-Dion: Eliminating Geometric Mismatch in Distributed Low-Rank Spectral Optimization — Under Review (2026)
  7. The Geometry of Spectral Gradient Descent: Layerwise Criteria for SignSGD vs SpecSGD — ICLR 2026 Workshop (2026)
  8. On Fairness of Task Arithmetic: The Role of Task Vectors — ICLR 2026 (2026)
  9. DiTaC: Conditioning Task Vectors via Distillation for Robust Model Merging — ICLR 2026 (2026)
  10. Pseudo-Asynchronous Local SGD: Robust and Efficient Data-Parallel Training — TMLR 2025 (2025)

全論文を見る

CV(PDF)